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Comet Woman by MegaPhilX Comet Woman by MegaPhilX
Here is the latest picture of CometWoman I made for the trailer silhouette masks. I'm going to post pictures of the other robot masters soon...

Please ask me before using my pictures.
Megaman is the property of CAPCOM.
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:iconsupermarioman111:
supermarioman111 Featured By Owner Oct 15, 2014  Hobbyist Artist
I never noticed but she looks like a female version of zero
Reply
:icondry-boones:
Dry-Boones Featured By Owner Sep 23, 2014  Hobbyist General Artist
OH.....

Now i have to come up with Another name, character design (becouse my character shares the same colors). Well then.

I better keep up with popular fangames.
Or mine will be considerd a character ripoff.
Reply
:iconmorphiusx:
MorphiusX Featured By Owner Jun 2, 2014  Hobbyist Traditional Artist
Behold! A Female Robot Master not created by Doctor Thomas Light this time...!
Reply
:iconanimecitizen:
AnimeCitizen Featured By Owner Apr 7, 2014  Hobbyist Filmographer
Can I have your full permission to construct a model of her and use her in my mega man movie? credit will go to you.
Reply
:iconmegaphilx:
MegaPhilX Featured By Owner Apr 9, 2014  Hobbyist Digital Artist
Sure no problem ^_^
Reply
:iconanimecitizen:
AnimeCitizen Featured By Owner Apr 10, 2014  Hobbyist Filmographer
thank you so much, btw, I created my own version of JetMan and TankMan way before i saw your styles, so please don't sue. <3
I made mines with special care and TankMan was my 2nd robot master ot be made, Jet Man was my fourth.
Reply
:iconnovastartherapter:
novastartherapter Featured By Owner Nov 4, 2013
Can I use her
Reply
:iconsupermariomaster170:
SuperMarioMaster170 Featured By Owner Oct 29, 2013  Hobbyist Traditional Artist
Shes hot!
Reply
:iconmorphiusx:
MorphiusX Featured By Owner Feb 2, 2014  Hobbyist Traditional Artist
As hot as Splashwoman?
Reply
:iconsupermariomaster170:
SuperMarioMaster170 Featured By Owner Feb 2, 2014  Hobbyist Traditional Artist
Eeyup!
Reply
:iconrockiecuff:
rockiecuff Featured By Owner Sep 21, 2013
excuse me, may I have permission to use her clothing for my female Ocs?

(I will give credit)
Reply
:iconhalcreix:
Halcreix Featured By Owner Sep 6, 2013  Hobbyist General Artist
When I first saw her, I couldn't help to think about "Miss Comet" (Kometto-san), the main character from the old japanese series =D She looks cute, and I think her "star earrings" were a nice add. 

MMU is my favorite megaman fangame until now, you did an excellent job emulating the feeling of the classsic series, took me some time to finish but I don't think it's too difficult (except for Trollku... I mean, Yoku Man's stage :XD:), nice ending, BTW, really liked it! =)
Reply
:iconsinguporlogin:
singuporlogin Featured By Owner Aug 21, 2013
she is cool :P
Reply
:iconmegamanfan12:
MegaManFan12 Featured By Owner Aug 20, 2013
Favorite robot master from Unlimited. Good-looking too. Downloaded Unlimited yesterday and came SO close to beating Tank Man.
Reply
:icondrewmaru:
Drewmaru Featured By Owner Aug 11, 2013
Love her design! :D
Reply
:icondevq34u3409:
devq34u3409 Featured By Owner Aug 10, 2013
Awww Trolls are so cute. They can't do anything original so they bitch better people's work
Reply
:iconstar-crash:
Star-crash Featured By Owner Jul 24, 2013  Student Artist
My personal favorite robot master from megaman unlimited. Stage music is really cool too! All around, you did a great job making her.
Reply
:iconcaptaincanada99:
CaptainCanada99 Featured By Owner Jul 19, 2013  Hobbyist Digital Artist
awesome!
Reply
:icondavidth90animations:
DavidTH90Animations Featured By Owner Jul 18, 2013  Student Digital Artist
wow, this looks awsome.
Reply
:icondralbertwily:
DrAlbertWily Featured By Owner May 26, 2013  Hobbyist Digital Artist
Finally, another female robot master.
Reply
:iconguitaristsimon:
GuitaristSimon Featured By Owner Jan 5, 2013
This is just epic ! very good work !
Reply
:iconblaziken16:
Blaziken16 Featured By Owner Sep 8, 2012  Hobbyist Traditional Artist
Imma try using this as my iPhone wallpaper, is that okay?
Reply
:iconmegaphilx:
MegaPhilX Featured By Owner Sep 11, 2012  Hobbyist Digital Artist
Of course. No problem. When I'm talking about "using my pictures", I'm talking about using them within your own art. If you just want to download and use them as wallpapers, I have no problem with that.
Reply
:iconquassarsonic2010:
QuassarSonic2010 Featured By Owner Jun 21, 2012  Hobbyist Traditional Artist
If Capcom ever does manage to make and complete another Megaman game, there should be more female based robot masters to help put in better enemy variety and better robot master concepts and designs. That's how I kinda see it
Reply
:iconnetgreen123:
NetGreen123 Featured By Owner Jun 15, 2012  Hobbyist Digital Artist
Very pretty, she is
Reply
:icondanwind:
danwind Featured By Owner May 5, 2012
Excellent!
Reply
:icondoctor-talon:
Doctor-Talon Featured By Owner Apr 30, 2012  Hobbyist General Artist
I love how the comet is has a wispy hair look!
Reply
:iconkirby98:
Kirby98 Featured By Owner Apr 22, 2012
She's hot.
Reply
:iconpepspikachuexecode:
PepsPikachuExeCODE Featured By Owner Apr 15, 2012  Professional Photographer
SHE LOOKS LIKE JIRACHI WOW!
Reply
:iconvestras:
Vestras Featured By Owner Apr 5, 2012
Still love this design! The contrail hair is the best part
Reply
:iconjustedesserts:
JusteDesserts Featured By Owner Apr 3, 2012  Professional Digital Artist
...I want to draw her
Reply
:iconzexion-teh-wolf:
Zexion-teh-WoLf Featured By Owner Apr 1, 2012  Student General Artist
I've always liked the look of Comet Woman, especially how shiny and spikey her boots look!
Awesome job!
Reply
:iconquadezaban:
QuadeZaban Featured By Owner Mar 31, 2012  Professional General Artist
Two weapons?

Also those eyes basically murder any Mega Man aesthetics in this design.
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:iconmegaphilx:
MegaPhilX Featured By Owner May 14, 2012  Hobbyist Digital Artist
She has multiple attacks in her behavior.

Also, I'm not trying to exactly replicate Inafune's style or anything.
I'm trying to get a MegaMan feeling while adding a little bit of my own style to it.
I already think I'm "copying" too much stuff in my illustrations so I want to add my own style and take liberties whenever I can/want. Or else I won't have fun doing it.
Also, illustrations like this are really not contributing that much to the game itself and more like an extra on the side, so I don't spend a lot of time on them... I prefer to work in the game instead.
Reply
:iconquadezaban:
QuadeZaban Featured By Owner May 14, 2012  Professional General Artist
Sounds far too frustrating to translate and design, but I guess that's why you've taken this long. By doing things from reference (like how Capcom does it), this kind of thing shouldn't take more than a few years to make, as long as people working on the project know what they are doing. Even for a small development team.

By all means if you want to waste time adding "personal flare" go right ahead, but I hardly see how it is worth it. It makes things far too long to develop, which is a huge waste since that original effort can be put into an original project, of which can be distributed commercially as long as the product is quality. Also, considering this very point, we can also determine where the common "weird" criticism of your robot masters comes from.

If you don't feel like planning out concepts and deigns first I hardly see how that's professional, as we can already tell from the awkwardness of the enemies that were shown off in the trailer. Besides, don't you think a project like this should have been planned a bit more?

Anyways go ahead and do what you want, but you have definitely lost my respect, and I will probably discontinue following your project (after 3 long years). I can only imagine the hectic, chaotic, and generally unprofessional development process of this blatantly amateur game. While this will probably please most of the online Mega Man community (mostly due to being spammed with such great quality projects as Mega Man Rocks), I don't think any professionals are going to be impressed when comparing it to the original games.

At least you're lucky you have at least a few people who know what they are doing (regardless of terrible GUI design).
Reply
:iconzedragon:
ZeDragon Featured By Owner May 20, 2012
He's doing this because he wants to and doesn't need you being a dick about it. It's at least going to be decent in the end. Although I do look forward to seeing TT in action. I guess it's simply a matter of personal taste which style pays off in the end.
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:iconquickmaster-exe:
QuickMaster-EXE Featured By Owner Apr 1, 2012
Well, basically she has two attacks.
Reply
:iconsebamkfan:
sebamkfan Featured By Owner Mar 31, 2012  Hobbyist Interface Designer
He never said he was doing MM aesthetics, so your point is made irrelevant.
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:iconquadezaban:
QuadeZaban Featured By Owner Apr 1, 2012  Professional General Artist
He's making a 8-bit Mega Man classic fangame, therefore it is obviously expected to have 8-bit Mega Man classic aesthetics.

I really don't see why I should be responding to such an asinine and moronic comment, but whatever.
Reply
:iconsebamkfan:
sebamkfan Featured By Owner Apr 1, 2012  Hobbyist Interface Designer
Oh we got a badass over here!

So what if he is making an 8-bit Megaman game? each artist can have their own unique style and they are not forced to emulate the classic style if they don't want to, I've never looked at Megaphilx as a person who followed the rules since a lot of his concepts break the classic rules.

Also don't be a hypocrite because you love replying to my comments for no good reason at all, moron.
Reply
:iconquadezaban:
QuadeZaban Featured By Owner Apr 1, 2012  Professional General Artist
What.

Regardless of what he is trying to go for, that's doesn't make my point any less valid. The Mega Man aesthetics are killed off, and that's just a fact. To deny that, you would have to either be blind, or literary immune to the sense of determining what an artistic style is consistent of.

I also really don't understand how I'm a hypocrite, given that you were the one who responded to my comment in the first place, but whatever.
Reply
:iconsebamkfan:
sebamkfan Featured By Owner Apr 1, 2012  Hobbyist Interface Designer
Saying "the eyes are not MM styled" is like saying "the ignition effect is not MM styled", it's very obvious and we don't need you pointing it out, I mean not even the pose is done in an inafune style, I could say that Templar Man's Ostrich is not MM styled because it hasn't been done before and therefore it is not allowed, sorry if I'm mixing graphic style with robot master concept but the point is the same.

So far, in this site, you've replayed to at least 2 of my comments with replies that are basically similar to what I just replied to you, so calling my reply "moronic" is hypocrism.
Reply
:iconquadezaban:
QuadeZaban Featured By Owner Apr 1, 2012  Professional General Artist
It's called giving criticism, you might have heard of it. As far as Templar Man is concerned, your point is not the same. Given that, as you have already pointed out, this is more of a matter of content then art style, you will note I didn't comment on any of the inconsistencies with Comet Woman design. I can appreciate new ideas in form of design as much as anyone else, as long as it is professional and akin to the source material.

Also, your reply was moronic. When I responded to your comment stating "point is made irrelevant", it was valid. In this case, your point is invalid, therefore moronic.

Oh by the way, it's hypocrisy. Not hypocrism.
Reply
:iconsebamkfan:
sebamkfan Featured By Owner Apr 1, 2012  Hobbyist Interface Designer
It's not criticism if you know Megaphilx is aware of it and if he is doing something else on purpose, I don't think his goal is to emulate the classic artworks with 100% accuracy, you on the other hand want to do that with your game, so the criticism works within your standards, but not Phil's.

How was my reply moronic? I was questioning your statement in the same way you questioned my previous statements, and how is your point valid and mine isn't?

Oh by the way, you seem to understand what I'm saying if you can correct my grammar, you'd also be interested to know that English is not my main language and that typos here and there can happen for me.
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(1 Reply)
:iconkurseofkings:
KurseofKings Featured By Owner Mar 31, 2012
I like it a lot, but I think her boots look kinda big. Also, what do Orbit Shot and Comet Dash look like/do?
Reply
:iconboomerbro6:
boomerbro6 Featured By Owner Mar 31, 2012  Hobbyist Interface Designer
I like her. Dude, you're really good at drawing Megaman characters.
Reply
:iconkakyuuspark:
kakyuuspark Featured By Owner Mar 31, 2012  Hobbyist Digital Artist
Awsome character :)
Reply
:iconsebamkfan:
sebamkfan Featured By Owner Mar 31, 2012  Hobbyist Interface Designer
I never liked her head design, but the color scheme is very nice
Reply
:iconartngame215:
ArtNGame215 Featured By Owner Mar 31, 2012  Professional Traditional Artist
Pretty good design, though would she look better or worse with a little more detail on her boots, arms, torso? Kind of how like the robot masters of Megaman 5 and 6 look? Or better to be simple?
Reply
:iconzarelthewinddragon:
ZarelTheWindDragon Featured By Owner Mar 31, 2012  Student General Artist
I always liked her. ^.^
Reply
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March 31, 2012
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